Showing posts with label website. Show all posts
Showing posts with label website. Show all posts

Jan 26, 2011

Time For New Things!

I regret to announce that this will be my last blog post ever... on this blog.... because I have my own website now! :D


Please make sure to update your bookmarks (or add one if you haven't already) and to update to my new RSS feed as well (or start following if you haven't already)!

This fancy new website thing will be the new home not only for all my future bloggings, but also the home for all of my creative endeavors, including indie games, portfolios, random crafts, and even my oldest Flash work. My goal is to be more active with my posts, being sure to at least let you guys know what I'm up to. I have some exciting things planned indeed :]

This blog will still be kept intact since I don't feel like migrating all of my old posts over to the new system. However, that doesn't mean there isn't any content yet on my new website! Here are a few points of interest:

  • A Games page, formally gathering all of my indie games work!
  • Individual pages for Grandfather, [Together], [Yesterday], and more, all able to be commented on! Think of these pages as the unofficial discussion forums, or something!
  • An About A Bean page, including a self-interview where I call myself out on things.
  • More cardboard! :D
I just wanted to say thank you all for taking an interest in my work! I wouldn't be putting this new website together if I didn't want to continue making new things and pushing myself to create, so rest assured that I will be looking forward to showing new things in the near future!

See you on the other side,

May 4, 2009

EDIFICE


So, my senior thesis at Ringling has finally been completed! Production started in December of 2007 and really hasn't taken a break since. I couldn't have done it without the help of my teammate, friend, and partner in crime Patrick Haskew, the other half of Team Bonesaw. Clicking the image above will take you to my website where you can (finally) watch it. And for those of you wanting a few more pixels for your pleasure, here's a link to the HD version on YouTube.

In other news, my second project for senior year is also completed, though it's of a much smaller scope (17 months vs. 4 weeks). It too is available to view on my website, under the Animation section.

Other than that, I'm off to graduate from Ringling in a few days. What I'll be doing after that, I'm not too sure. I have a few Flash games I'd like to polish up and finish, so look out for those in the coming months.

We'll meet again someday soon :]

Dec 5, 2008

Cardboard Needs Love, Too




Looks like my portfolio website is all ready to go, for your viewing pleasure. I spent a couple months programming, designing, and basically getting the whole thing together, which has resulted in this little cardboard world where you can come see my most cherished pieces of work.

I'll keep putting work up there as I finish them in the coming months (the big update coming in May 2009 when I finish my senior thesis). Meanwhile, stick around these parts for some progress updates on my other side projects in life.

Enjoy,

Dec 23, 2007

Have You Blasted Your Metroids Today?

[located in the Games section]

It seems as if I had to have the semester end before I could make any progress on my Flash work. Thusly, this time of the year allowed me to finish working on Metroid Blaster, a game I started almost a year ago. The original purpose of the game was to take a beloved franchise (Metroid), change its genre (platformer/adventure to arcade action), change its controls (controller to keyboard/mouse), and see if it still functions.

As per usual with all of my Flash games, I always try to learn something new that could benefit me later. In this game, I finally dabbled in the world of stereo sound. Hopefully my effort in that department is working. Other than that, I had to cut a lot of content out of the game, for if I continued working on whatever I thought could be added, it probably would never get finished. Omitted items include missile powerups, various level designs, fusion Metroids, and a final boss Metroid that doesn't fit on the screen.

Many thanks to my beta testers that helped me out over the summer. And for those of you Metroid fans that feel the need to mention it, I'm well-aware that there were never any Metroids in Old Brinstar. That level simply has a fond place in my pixelated memory. Have fun playing and enjoy.

Nov 30, 2007

The Bean Bag, ver. 4. Finally.

The Bean Bag



I finally got around to updating the look of my website that showcases my work in Flash, including games, experiments, and animations from the past that I'm glad I've learned from. I went for simple this time around, making sure that it doesn't take too long to get to anything on the site.

The bad news is that there's nothing new on the site content-wise. The good news is that I'll be adding a game I've been working on for a few months relatively soon. I just have some things to tighten up before it goes live. I suppose more good news is that all of my games work in Firefox now, which had nothing to do with me. Firefox simply doesn't support a feature that naturally works in IE. It's been resolved on my end, though, so everything should be fully functional now. Enjoy.